Humanoid:MoveTo() How to move up,

Hi, yeah so I’m just trying to figure out I have a non-human NPC monster that I’m trying to move within an area, randomly the random generation is fine, but the issue is when I try to move the humanoid with :MoveTo() It moves to the point just fine, but it doesn’t move it up, as in 3 dimensionally I need it to move to the exact point Is there a different way to go about having the creature move up/down/left/right rather then just left/right? Looked it up didn’t see much.

Basicially I just need a way to move a creature in any direction.

Try using a BodyPosition or AlignPosition instead of the humanoid MoveTo function. Humanoids aren’t built to fly up or down.

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Thanks I ended up just tweening

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