I’ve started an SCP group based on SCP: CBs Site 19. I’ve got a lot of well planned features, however, a really weird idea came to me, and it sounds both really cool but really bad. It’s more of a list of ideas but they all play into a basic idea of hyper realism.
- No External Communications ( Discord server for development ONLY, no department servers )
- Everything relating to the group takes place in game, such as announcements, trainings, and even reading documents like department guidelines.
- A document upload system, which would allow players to upload a document to administration once every hour, such as an SCP report or incident report, which administration would accept/reject. Any accepted documents stay in the database, while rejected ones are deleted to save space. This would allow directors to upload guidelines for their departments, permanent notices, etc. Administration would also be able to grant the document a specific clearance which would deny access to anyone with the incorrect clearance, which isn’t possible with Google Docs.
- An email system ( terminal system already implemented ), which would allow players to email other staff members. Players would also be able to “attach” documents to these document, or even send emails to specific groups such as #Security or #Administration like new notices.
- More events than just “breach event” or “riot event” which get boring quickly. Maybe things like mini games in the faculty auditorium, etc
Pros:
- People would check back into the game regularly to see of there are any new notices, events, etc.
- Documents can be restricted to people without the correct clearances, which isn’t currently possible in every SCPF.
- Hardcore SCPF players would most likely love.
- Makes it a unique catch which would interest more players.
Cons:
- Doesn’t cater to new players as well ( This can be fixed by the document system, however it can leave younger audiences in the dark ).
- Takes more effort to make.
- Players may miss important information if they do not check their emails. ( Can be fixed by notifying players that they have an email, whenever they join or receive one ).
If you have any other feedback, questions about internal mechanics, ideas, or pros/cons, please let me know I’m open to feedback!
Edit: The no external communications part really isn’t required, but it would enhance the effect. If communication becomes an issue, such as for notices, or events this idea can be scrapped, while keeping the others working.