I Am Having An Issue When It Comes To Sorting Multiple Data For DataStores

the error is gone after fixing that, so I think it might work this time, lemme test it in-game real quick.

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yay, it works now, thanks for the help, I really appreciate it :smiley:

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No problem, if you ever wish to use UpdateAsync, they are a bit different and they need functions to work with, once you get the flow it will be easy to understand

will do! :+1: I’ll make sure to try it out one day :smiley:

tried to reset my data, but then everything turned 0, and i can’t reset the stats

Try just changing the name of the datastore, it will wipe all data because it starts a new one

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the stats got reset, and whenever I try to remake them, they keep deleting

Hmm what method did you use to reset data

I used this

local DataStoreService = game:GetService("DataStoreService")

local nicknameStore = DataStoreService:GetDataStore("MyDataStore2")

local success, removedValue = pcall(function()
	return nicknameStore:RemoveAsync("24999848")
end)
if success then
	print(removedValue)
end

You should only run this script once, if it already removed the data delete the script

it did, but now I can’t change the intvalues back to the default, they’re all set to 0, and there’s nothing i can think of to fix it

how would I go about adding in new values for the intvalues?

hello? are you there? I’d like to know.

Idk what you did, you can try adding new values

I seem to have fixed the issue.

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Would you care to share what you did so if someone else has similar problem they can try your solution.

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I created a copy of the stats that would be saved and loaded it onto the main stats.

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