I Cannot throw this Object

Thank You So Much for Helping me out!

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No problem and good luck with your game! :smiley:

I am very sorry for disturbing again, I know I should not ask again

but how could I make the script more safer or less vulnerable for exploiters to attack or changes? I am thinking of using Module script and keeping it in Replicated Storage! And in local script whenever activated the local script will require that module script but I think keeping the module script in replicated storage will also is a risk as exploiters can access it? Or what I can do else is keeping the module script in server script service and making a main script in which whenever the clients sends a remote event to the server it will make the module script run? But I do have a question,

What if the Server script or the module script runs for only one time or what if it only runs for one player?

A user told that Module scripts run for only one time? But maybe it is for only return function?

And where should I keep it Replicated Storage or Server script service?

Let me know your ideas and Advices!!

This might stray off-topic enough that maybe we should move the conversation elsewhere :smiley: My user in disco is Lauri9 so feel free to DM me :smiley:

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Yeah Definitely If I have time then I would ask you the question! Thank you for your assistance!

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I Cannot Actually Dm You because I am getting this error!

“Your message could not be delivered. This is usually because you don’t share a server with the recipient or the recipient is only accepting direct messages from friends”

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