You import them to Blender, then into studio
Create a part, insert a specialmesh or mesh inside (not a meshpart, but a mesh (those purple things)), then in properties, look for sphere. Then youâll have a deforming/squishing ball.
This is a plugin I use very often, and itâs super easy to make irregular shapes with it. Just grab a cylinder, click on x or x^2 (depends on the rotation of the cylinder), change the angle and cylinder size around, and click âRender Full Circleâ Using this program, you can even make things like cones and spheres. Depending on your settings, it can create a whole lot of parts. In order to decrease lag, I recommend grouping the object youâve created, right clicking on it in the explorer, and clicking âExport selection.â Insert a mesh part with the mesh youâve just created, and youâll be able to resize the shape with much-decreased lag.