Based on what I am seeing, it seems that you resized the character model in studio. Have you checked that you removed such values such as “OriginalSize” before exporting it from studio?
i have not removed that
vharrrrrrrrrrrrr
wworst part is, ive been developing on studio for so long lol
Once you remove those values and re-export it, it should be fine.
If you want to remove the grainy/denoise, then render in cycles, there’s a denoise setting.
theres not a denoise setting for me, i even looked up tutorials for 2,79 and they all show where denoise is but i dont have it
did you change the engine to cycles? it should be in scene tab if you did.
As for the wood, you should probably look up a new texture. “Shading” in blender, “SurfaceAppearance” in Roblox. You can do so much more in blender.
It looks like you are using cycles, which is fine, but newer versions of blender have built in denoising which will help remove the grainy look.
how do i change it to cycles
charrrrrrrrrrrrrrrrrr
let me try to do all that rq
charrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
i dont see an original size thing in the character
theres OriginalSize in the adult girl but not the kid
am i doing sum wrong?
Charrrrrrrrrrrrrrrrrrrrrrr
If there’s no original size, then I am unsure what happened to the model. It really only happened to me once but that was years ago. If it’s occurring on the actual model in blender, why not just resize the torso to make it fit properly?
Also did you find the denoise in cycles, that should be where it’s located for v2.79
yeah i found cycles, thank you so much
just wish this torso would stop being a painnnnnnn
I Just wanna say thank you, still havent figured out the torso, but u just made my pic so much better
Hi! I have finally found another Blender 2.79 user! I use version 2.79 as well. Why don’t you just scale the torso down? About the material, did you switch to cycles render? If not, I can certainly help you with the material in other ways.
alr please help me, send me a dm on here, and lets talk further