I Need help in Blender 2.79

theres not a denoise setting for me, i even looked up tutorials for 2,79 and they all show where denoise is but i dont have it

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did you change the engine to cycles? it should be in scene tab if you did.

As for the wood, you should probably look up a new texture. “Shading” in blender, “SurfaceAppearance” in Roblox. You can do so much more in blender.

It looks like you are using cycles, which is fine, but newer versions of blender have built in denoising which will help remove the grainy look.

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how do i change it to cycles

charrrrrrrrrrrrrrrrrr

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let me try to do all that rq

charrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

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i dont see an original size thing in the character

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theres OriginalSize in the adult girl but not the kid

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am i doing sum wrong?

Charrrrrrrrrrrrrrrrrrrrrrr

If there’s no original size, then I am unsure what happened to the model. It really only happened to me once but that was years ago. If it’s occurring on the actual model in blender, why not just resize the torso to make it fit properly?

Also did you find the denoise in cycles, that should be where it’s located for v2.79

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yeah i found cycles, thank you so much

just wish this torso would stop being a painnnnnnn

I Just wanna say thank you, still havent figured out the torso, but u just made my pic so much better

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but now it doesnt wanna load materiel rrrrrrrrrrrrrrrrrrrrr

Makes me so mad lol

Hi! I have finally found another Blender 2.79 user! I use version 2.79 as well. Why don’t you just scale the torso down? About the material, did you switch to cycles render? If not, I can certainly help you with the material in other ways.

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alr please help me, send me a dm on here, and lets talk further

Sent it! I hope I can help you.

your useing old version of Blender of the app try upgrade . it may help you

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A course on blender just in general would go a long way. It is looking much better though!

Ahh yes…noise.

I will highly recommend:

Blender 2.79 is extremely outdated for Roblox Graphic Designers these days, and I would highly recommend you get into Blender 2.8+ (more specifically the latest version) as you get better results, less noise, and better quality renders.

Blender 2.8, specifically with Cycles Rendering, makes noise a yesterday’s past as it clears up any of the noise you get from renders, take these for example:

This is an Eevee Render in 2.8:

This is a Cycles Render in 2.8:

NOTE: These are both my own work.

As for a solution to your problem, I’m thinking of it being 1 of 2 things.

A) You have multiple textures on there that are overlapping and causing a rendering issue.
B) Your render is not de-noising enough, causing significant “grain” in your renders.

TL;DR

Update your Blender, better results.