Ok i’ll wait until you’re done with it, but please hurry.
Is no one answering because no one can’t help me?
There’s a line in the output that says:
“Data store Wins was not saved as it was not updated.”
(I cannot fix it)
1 Like
I got it fixed after rewriting the script
local ServerScriptService = game:GetService("ServerScriptService")
local Datastore = require(script.Parent.Module.DataStore2Module)
local Players = game:GetService("Players")
Datastore.Combine("DATA", "Wins")
Players.PlayerAdded:Connect(function(Player)
local Wins = Datastore("Wins", Player)
Wins:Get(0)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "Data"
leaderstats.Parent = Player
local actualleaderstats = leaderstats:Clone()
actualleaderstats.Name = "leaderstats"
actualleaderstats.Parent = Player
local winsstatData = Instance.new("NumberValue")
winsstatData.Name = "Wins"
winsstatData.Parent = leaderstats
local winstats = winsstatData:Clone()
winstats.Parent = actualleaderstats
local function WinsUpdated(UpdatedWins)
winsstatData.Value = UpdatedWins
winstats.Value = UpdatedWins
end
Wins:OnUpdate(WinsUpdated)
end)
3 Likes