I need help rotating grouped parts after they are moved onto the players hand

I found out how to fix it by making it into an accessory and using attachments.
Here’s the code I used:

game.ReplicatedStorage.BatAb.Start.OnServerEvent:Connect(function(Player)
	local hammer = game.ServerStorage.Mace:Clone()
	Player.Character.Humanoid:AddAccessory(hammer)
end)

game.ReplicatedStorage.BatAb.Start.OnServerEvent:Connect(function(Player)
	local grip = Instance.new("Attachment")
	grip.Name = "Grip"
	grip.Parent = Player.Character["Right Arm"]
	grip.Position = Vector3.new(x, -1.076, -0.01)
	grip.Orientation = Vector3.new(-90,y,z)
end)

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