Hi, i wan’t to make a Viev Model for my game’s tool system, i decided to clone character and delete unnecesary parts because i making R15 in my game, the problem is, how can i animate them? i know i can use math for breathing ect. but what about reloading gun or swinging a sword?
1 Like
Motor6d all the parts inside of the viewmodel, make an animation, play the animation through an “Animator” which is parented to an “AnimationController”. Only play the animation with that method if it doesn’t have a humanoid in it.
1 Like
If you are still stuck use this:
1 Like
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.