Here is a list of some things I am hoping to get input on.
-I use .25 on move and 22.5 on rotation, are those good?
There’s no one good set of moving increments and rotation increments, it really depends on what you need at the time. For small models that are highly detailed, you can go down to .025 if you really wanted, and for rotation you could use 5. It’s a mix of personal preference and what you require at that time. Most builders use multiple moving increments in their maps.
-I sometimes have problems with certain things not lining up, like when I make kits so I can build things easier they don’t always like to line up even though they where build on same studs.
That’s a common issue that happens with all increments and rotation increments, if you want to fix it you’ll have to do it manually, or if you get desperate you can negate the part that’s sticking out away. Manually fixing it is probably the better way to go though.
-I have a hard time immersing myself in builds and have a hard time getting the grasp of how to detail certain things such as houses, forts, and all around nature.
When you have an idea that you really like and really really want to make, it immerses you by itself. For details like the houses, forts, and the nature, you should run around your place and see what parts look empty, and then you can add what makes sense to be there. For example, a small village, abandoned fort, and whatever else might be necessary for the map.
Plus, you could also ask us for feedback
-I am wondering how you guys plan out your builds, sometimes I like to floor plan or make plans in adobe photoshop/illustrator and then place it as a decal.
Planning is more of a personal thing as well, I don’t do it much myself and mostly just build what comes to mind. My planning comes in the form of hours and hours of brainstorming and thinking, “Woah, that sounds cool!”.