Idle Animation Priority Issue

Can’t you set the attack animation to a higher priority? Like Action2 or higher? Idle shouldn’t be higher than Action since it’s just an idle, so if you put the attack animation to Action2 (or higher) it will fix the problem.
I didn’t know you have another script for attacking.

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I never really paid much attention to animation priorities before because it was not a problem. All you have to do is set the priority in the animation editor. I use moon animator and I just set the animation to idle and it’s like it never happened. Thanks for getting me on the right track and thinking about what the problem is. It helped with the solution.