If player doesnt hit anyone with punches then stun

so im trying to add stun at the end of 4 m1s, if one condition is filled, if the player manages not to hit any body with all 4 m1s then he will be punished with stun, i have a module script spawning the hitbox, so what should i do?

I guess you can check if the player didn’t hit anything and then anchor the HumanoidRootPart for a bit, play a stun animation set a high priority and not listen to the player’s input if they are stunned

how would i go about making all their inputs unusable?

Would this post help?:

thank you for the help i appreciate it

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