If statement with size

So like this?

while test.Size == Vector3.new(7.85, 8, 6.86) do
	print("Test")
end

If you want to limit how high it can go just add a check to your function that increases the height.

tool.Activated:Connect(function()
	if test.Size.Y < 10 then --checks if the height is smaller than 10 and runs the code if true
		test.Size = test.Size + Vector3.new(0, 8, 0)
		game.Workspace.pop:Play()
	end
end)
3 Likes

try this it worked for me:

repeat  
	wait()
until script.Parent.Size.Y == workspace.t.Size.Y
--YourCodeHere

Thank you i would never have thought of that!

2 Likes

Thank you @EHGTR1903 @AnasBahauddinI978 and @LukaDev_0 for the help

1 Like