Image Asset ID -> Image ID

Is there currently any way to convert an image’s asset id to an image id via script?

Did you meant Decal ID to Image ID?
If so then yes you can use InsertService for that

Yes this is what I mean, sorry :rofl:

Use insertservice it will give you a model with decal.
To be safe validate it with marketplaceservice first tho.
Also make sure to delete model and decal after grabbing id

This works but do you think it looks alright?

local InsertService = game:GetService("InsertService")

	local success, response = pcall(function()
		local AssetID = InsertService:LoadAsset(config.SongImage)
		if not AssetID:FindFirstChildWhichIsA("Decal") then return end
		local NumberID = string.match(AssetID:FindFirstChildWhichIsA("Decal").Texture, "%d+")
		MainFrame["Song Controls"].Image.Image = "rbxassetid://" .. NumberID
	end)

	if not success then
		warn(response)
	end

You can simplify it a bit without using closures:

local InsertService = game:GetService("InsertService")

	local success, response = pcall(InsertService.LoadAsset,InsertService,config.SongImage)
if not success then
		warn(response)
return
	end
		local decal:Decal? = response:FindFirstChildOfClass("Decal")
		if decal == nil then response:Destroy() return end
		local NumberID = string.match(decal.Texture, "%d+")
response:Destroy()--cleaning up instances
		MainFrame["Song Controls"].Image.Image = "rbxassetid://" .. NumberID