Image Transparency not changing

It worked for me,

local TweenService = game:GetService("TweenService")

local PlayerGUI = game.Players.LocalPlayer.PlayerGui
local Frame = PlayerGUI.IntroGUI
local SmileIcon = Frame.SmileIcon

wait(5) -- I waited for the loading screen

TweenService:Create(SmileIcon , TweenInfo.new(0.2, Enum.EasingStyle.Linear), {ImageTransparency = 0}):Play()

That’s how them loading screens are. Always have to watch that. Gives odd errors that really come down to not being loaded in time for the script process. :WaitForChild() can help sometimes also.

Also your black screen can be set to:
AnchorPoint 0.5,0.5
size {100.0},{100,0}
IntroGui has the IgnoreGuilnse set up

This will cover the whole screen…
Just make sure the other things have a higher ZIndex so they are over it.

I don’t see what the issue is for me… if it works fine for you I don’t know why it isn’t for me?

Do you have discord, I could add you and show you

What? I don’t understand what you are talking about, I waited for the loading screen to disappear so I could see the animation

I’m not on my main PC at the moment, and I don’t have Discord on this one, apologies.

If you want help, just login to Discord on google otherwise I can’t do much to help, the script works for me. Test the exact script I sent you, delete the old one and go from there.

Fixed the issue, there was an issue with the asset. Thanks to all that helped.

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I was tring to figure out your problem while tring to figure out what you really want it to do.
Even if you’re just removing that black screen on a PC at 1920x1080 I’m seeing a huge gap.

What are you talking about, I have no idea dude, I don’t have a problem

I was just looking to help you here. Why so hostile?
You posted a PROBLEM didn’t you…

Have a nice day.

No it wasn’t go scroll up bro, I solved his problem :+1:

Make sure to use tweenservice and not the wait, it can cause lag

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How about we just stop guys? It’s solved now get on with your days.

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