I’m trying to import this custom character rig I made in blender to Roblox.
However this is the result I’m getting, where animations don’t play properly and the player collision isn’t working quite right.
I have no experience with importing blender rigs into Roblox as custom characters so any help would be appreciated.
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I’ve fixed the weird collision while walking with this solution.
I suspect the problem with the default animations not playing is because my custom rig don’t have these Motor6D parts.
I tried adding these Motor6D’s and replicating the default R6 character.
But the player would just topple over and my custom animations don’t play properly, (probably has something to do with the Motor6D’s).
I’m too lazy to try and fix this any further, so I’m just gonna animate everything in roblox instead.
I’ll leave this post without a solution in case anyone smarter and harder working than me figures it out.
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I think those aren’t special parts but rather the names of the joints. What if instead of replacing your old Motor6D just try renaming them? maybe?