[quote] Does httpservice add onto the throttling limits of site services like marketplaceservice checking and datastores? [/quote]I believe httpservice has it’s own linit. 500 a minute I believe.
Am I doing this right:
Put this model in the game: (edit: I actually took the model and made the code below just require() it directly)
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http://www.roblox.com/Nicks-Google-Analytics-item?id=171763666
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Put this code in a server script (and replace the UA tracking ID):
[code]if( game.PlaceId > 0 )then
–local GA = require(game:GetService(“InsertService”):LoadAsset(171763666).MainModule)
local mainmodule = script.Parent:WaitForChild’MainModule’
local GA = require(mainmodule)
GA.Init("UAblahblah") --Your unique ID
print("Analytics Fired")
end[/code]
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Insert/Turn on HttpService’s HttpEnabled
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Then just wait like a day for google analytics to finally output this stuff in graphs for my new tracking ID?
[quote] Am I doing this right:
Put this model in the game: (edit: I actually took the model and made the code below just require() it directly)
-
http://www.roblox.com/Nicks-Google-Analytics-item?id=171763666
-
Put this code in a server script (and replace the UA tracking ID):
[code]if( game.PlaceId > 0 )then
–local GA = require(game:GetService(“InsertService”):LoadAsset(171763666).MainModule)
local mainmodule = script.Parent:WaitForChild’MainModule’
local GA = require(mainmodule)
GA.Init("UAblahblah") --Your unique ID
print("Analytics Fired")
end[/code]
-
Insert/Turn on HttpService’s HttpEnabled
-
Then just wait like a day for google analytics to finally output this stuff in graphs for my new tracking ID? [/quote]
I don’t recommend not having it insert the module; you won’t get any fixes or updates
As long as you aren’t getting any errors, that should work.
Because I’m dumb when it comes to Google Analytics, how do I set this up the same was as in the OP?
Or does the script automatically do that?
I’m lost…
I have this but I don’t know what to do:
Um, i’m not quit sure how to get the places and the logs, if the game is no longer running, but i know how to see it, when 1 person is playing, i go to real time stats.
Gosh; now I have to teach people what the wiki article tried teaching me
- Click all website data
- Click behavior, then events, then overview (Things will take awhile to show up here. However, it will have a more complete view of what has happened in your game)
- Click view full report at the bottom right.
- Click the place id and version you want to look at.
- Click event label to see the event labels.
- Profit???