Hello, thank you for the feedback:
- Yup, playing around with this, that does feel off. Will try to get a fix in soon.
- This is correct, brush sizes should like land on integer increments, so I will be adjusting this to match.
- I’m not sure what you mean here, I don’t think we visualize this elsewhere. We align the snapping 1:1 and rounded to the nearest voxel-based increment when snap to voxel is one. When snap to voxel is off, we use the exact snapping.
- I know and I agree, unfortunately the only way to make shortcuts customizable is through PluginActions and they don’t support anything more than hotkeys. So checking for a custom key being held down must unfortunately still be done through UserInputService. This opens a whole different set of problems, including that shortcuts only work while the viewport is focused, which is most certainly not ideal. These are definitely shortcuts we want to make customizable if/once this becomes possible within Studio.
- Not sure I know what you mean by anchor. Do you mean a 3D gizmo that shows you where something is being scaled from?
- Also not entirely sure what you mean here. Do you want a simpler way of reaching a size of 1? (Aka having the shortcuts be less finicky as already state above?
As for the errors:
- Interesting, will look into that. It did feel like something was slightly off, but wasn’t able to pinpoint it…
- Yeah, that should not be happening lol
Thanks again for the input!