Sometimes, when making precise GUIs, the scaling will be inaccurate.
Example:
Now, these frames, are all very precisely scaled.
They all have the same size of; {0.08, 0},{1, 0}
Their positions start from 0, going up in 0.1’s.
With this, I know that the distance between each frame should be 0.02. However, clearly, it is not, they are different lengths apart.
This bug can change randomly - so adjusting positions in 0.01s and such will not work.
Another example:
There is 5 frames; 1 for each tab/title.
Each one has a size of {0.2, 0, 1, 0}
Positions go from 0 to 0.8, going up in 0.2’s.
Obviously, they should all be perfectly touching - right next to each other. But clearly, that’s not how it is.