This means the new rate after an 8.5% increase would be 0.0037975 USD per Robux, not 0.0038. So, for 100,000 Robux:
100,000 · 0.0037975 = 379.75 USD
–
If the rate were exactly 0.0038 USD, the actual percentage increase would be:
0.0038 - 0.0035 = 0.0003
0.0003 / 0.0035 = 0.085̅7̅1̅4̅2̅8̅
Converting to a percentage: 8.57̅1̅4̅2̅8̅5̅%
This shows the 8.5% figure is slightly inaccurate. The official DevEx documentation (Developer Exchange Help Page) should be updated to reflect the correct numbers so developers can calculate earnings accurately.
Thank you!! I was so upset that Roblox lied to us. Why can’t they just give us the accurate numbers? They’re always upsetting the community. jk I love you Roblox!
Thanks for reaching out. I appreciate your attention to detail with these reports.
I don’t think there are any changes we can make on the help doc for this issue, since the help center doc doesn’t actually mention 8.5% percentage. It only mentions that there is a new rate and an old rate. As far as I can tell, all the example rates math on the support page check out.
Re: 8.5%, while I’m not part of our finance/policy/economy teams, there may well be some rounding involved with some of these conversions to present both an accurate and clean looking number for the announcement.