Intellisense issues with GetService

I’ve been having issues with Intellisense regarding GetService. It only shows the properties and events of the base class, but not any children I have in there. This is unlike game.ServiceName, which will show the children correctly.

This occurs 100% in the time. It is not game specific. It has been happening for as long as I can remember.

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Seeing as GetService is the canonical way to grab services, this seems like something that should be fixed.

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