Interesting use of GUI rotation I just made

The DOTA Principle: make everything equally overpowered.

Here are some early animals and an example of the system that will make them move intelligently. Naturally, I troll around with them because it’s hilarious. Though they move against physics, the models are not unanchored.
[video]http://www.youtube.com/watch?v=zSJcB1OeZ18