This error occasionally occurs when using Queue.Read, SortedMap.GetRange, SortedMap.Set, and likely other APIs that I have not used as well. In my case, the error used to occur less than 10 times per hour and was usually resolved by retrying after 10 seconds. However, starting from 11 PM GMT on 08/05/2023, the error has become much more frequent and retries sometimes fail 3 or more times consecutively. Other developers have reported experiencing the same errors in their games.
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Would like to post that the experiences I develop for have been experiencing this issue non-stop. While we pcall and retry after some time, seeing this error constantly in F9 server output and in our error analytics is quite annoying.
( PlaceId of experience with the issue: 9096881148 )
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The issue with large increase of these errors should be resolved now. We are still looking into occasional errors that still remain.
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