Introducing Gamepad and Keyboard Support for the Desktop App

Les go i wanted this exact update for 4 years

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This is very convenient timing! Just one day before this update came out, I was using one of my Xbox controllers to play Roblox games and I wondered why the controller didn’t work in the Desktop universal app. Thanks for this update :slight_smile:

Also excited to see more internal libraries become open-source!

Hi all. Great to see the positive reception :slight_smile: Unfortunately we’ve bumped into a couple bugs and we’re going to temporarily roll back the feature while we fix them. Thanks for the feedback everyone! We’ll get this back into your hands ASAP.

In the meantime we’ll also be working to get the library ready for y’all!

10 Likes

I’m excited for this part in particular. This update (once re-enabled) drastically helps the UX of handheld consoles running Windows. Linux is in a weird spot of relying on the Android version, or just running Android itself (ex: Logitech G Cloud). Gamepad navigation is much easier to use than relying on the touch screen, touchpad (ASUS ROG Ally and MSI Claw don’t include this), or joystick as a mouse.

3 Likes

Pretty W feature, it helps accessibilty without mouse.

quite an adequate and NEEDED update… i’m always in disgust when an application FORCES a mouse onto me… when that happens, I always have to ask someone to lend me a mouse… navigation shouldn’t require a mouse…

but this is much more needed for studio, not the roblox app…

This is awesome! Thank you.

Hopefully this means we’re closer to getting support for the Apple Magic Keyboard in games? :sob::pray:

On macOS I use a Playstation 4 controller and the UI and settings all appear as I am using an Xbox controller.

Hello!
Are there any plans on bringing keyboard support to iPadOS?

Much appreciated.

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iPadOS usually does not use physical keyboards, so that is unfortunately not possible.

A lot of people use IpadOS with a keyboard, so i think it’s a good idea to implement it.

I hope the AZERTY keyboard support will be added in Desktop app only. I have been waited since 2020

Apple literally wants the iPad to replace the MacBook, so they introduced keyboard + mouse support and also started selling physical keyboards + mice accessories.

When I had to get my MacBook fixed, I didn’t like using mobile controls for Roblox. Just my opinion.

I love this feature, makes it easier for me to navigate when I am lazy, but the Roblox app is laggy for me sadly.

Well, AZERTY does same thing to QWERTY except some keys are swapped

i know but it’s made for French players by example

Hi everyone!

Updating this thread to let everybody know that we’ve re-enabled this feature, and it can be activated on desktop platforms by pressing a directional input (like arrow keys or WASD on a QWERTY keyboard). We’ll follow up with the mobile release and publish the helper library soon :slight_smile:

Thanks y’all!

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Cannot wait for the library. Makes UI & UX a lot much better in my experiences I make.

Hello everyone!

I am reviving this thread to let you know that the gamepad & keyboard support is on the mobile app now! Connect a gamepad or keyboard to use the functionality. @spakesh will get the helper library published soon, so get prepared!

Hey everyone!

Quickly popping into this thread to let everyone know that we’ve enabled gamepad support for the app on mobile, keyboard navigation on Android, and released the library used to make this possible in the Roblox app to the public! See our follow up announcement for details and links! :slight_smile: