As others have stated, unless there is a proper permission system in place AND if the plugins and have hidden source code, nobody wants to use this. This also brings us back to why closed modules were shut down in the first place, because you couldn’t see what they were doing.
Now there is another thing that does this, so is Roblox making another mistake by releasing hidden source plugins that can cause even more harm?
If they feel comfortable enough to add a plugin system like this they sure should add private modules back because then there is almost no difference between them, other than the private modules being “more safe” since they don’t actually edit the game itself but can only do things at run-time.
Other than that rant I like where we’re finally headed with a native system in place. This has been wanted for a long time, and the support for it is here soonTM, and now we all have much better times ahead of us.