Introducing the New Experience Event APIs

I think that’s self-explanatory, I want to know how groups are more necessary than events.

That can’t be just it.
I don’t want to think it’s just so you can see a member count grow.

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First of all groups been here first and it’s not even compareable, it’s 2 different things, second of all there are entire games that are group based that’d benefit immensly from their communities growing. Not having a prompt to join groups ingame, makes it way harder to join groups, especially for mobile players. Implementing rewards for joining groups and more.

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You want to implement a reward for joining a group, but what’s the use of someone joining a group? You didn’t answer my question.

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If a player joins a group they are more likely to keep playing. Because if they stop playing after a while, they could just check the groups they joined and remember the game they played.

For example, I in the past have went to my oldest badges because I wanted to know what games I was playing when I first played roblox. Most of them were private but I at least tried to revisit games that had an influence on my profile. Badges and groups have influence on profile,

There is also the role based game yeah

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Are you unaware of the concept of guilds in games or games that literally entirely rely on groups to function, group roles and ranks that unlock different things, competition between different groups in the game, groups are massively used by the roblox community and barely get the attention deserved from Roblox

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That’s not something popular at all. I’m aware such groups exist, but that doesn’t happen for regular games cuz you can’t just rank the thousands of players who join your group, and even if you could, what use is that for? Really, I want a good reason, and nobody gives me one.

I’m not sure about that, and players have tons of groups.

One reason could be so when you go to a group page to join it you can see the other group games, but a join prompt would’t work for that.

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There are many games that say “Join our group for free rewards!”. I am pretty sure this will become a really common prompt and many developers will use. It would only boost statistics that Roblox really wants.


It would be used by many games. The spongebob tower defense is quite popular and it is highly likely to use it when it comes out.

(There should probably be a cooldown so it doesn’t get spammed every 5 seconds but it will absolutely be used.)

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I’m sure it will be used a lot, but for what? Does it really boosts the game? Or it’s just to see a member count grow?

I know communities now have forums but that’s too new.

Who said the game must own all the groups?! Putting aside the fact ranking bots exist, in my case for my game, I have guilds the players own and they get to fight each other to be the best guild etc. The entire game revolves around this concept of players owning guilds, recruiting people and getting people into the core loop and grind.

Ok, let’s look at this from Roblox’s perspective and the developer perspective.

From the Roblox perspective:
More people will join groups. If more people are joining groups then Roblox can print out those statistics and show it to investors. They can say “Hey! Look at how active our communities are!”. The player might have not joined to be active but it looks great for statistics which is what Roblox wants.

For the developer perspective:
They can give out rewards for joining and have an easier time making role games without any friction of leaving.

So Roblox wins by getting a boost in statistics while the developers win by getting a boost in there groups and giving out some rewards like roles or in game items.

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I don’t know, I didn’t.

So it’s just a feature for you? Cuz no games do that.

I already know that, you both said it, but rewards are so people join a group, so what is the benefit of someone joining a group? This discussion is not going anywhere.

And again, I don’t believe it is to give roles to people.

@royee354 No offense but don’t answer me pls, I wish to hear someone else opinion.

You made it sound like it

No, I’m not the only one. You’re just ignorant about what people do :man_shrugging:
Groups at the beginning were actually mostly made for competition rather than just random things like a cafe community or something.

I’ll not try to convince you further I’m just replying to what you replied to me

Also just saying but we’ve both told you the benefits, it might not be relevant to you because you don’t use groups :person_shrugging:

Brother, I have been in many of them, not only that, I made my own, those things nowdays are not popular at all :sob:.

Well as you can see 3/4 of the comments here are about join group prompt alongside the actual post feature (not counting our discussion hehe)

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I know people want a join group prompt and will use it but I’m just saying guilds are certainly not the reason. I’m out of this discussion.

I think they do that in the hopes of player clicking the notified button for announcements. There is no way to check if they did click notify though. But getting a player to consider clicking the notify button is a good tactic to get the players to have notifications when update comes out so they keep coming back.

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I think a “Get me notified Prompt” would work much better, and not for groups but for a game. A join group prompt wouldn’t make any sense cuz you won’t see the “notify me” button.

Just read this and you’ll understand why so many people want it.

I don’t get it, so it is for roleplaying? What about the thousands of games that ask you to join a group to unlock a reward? And I said it before, roleplay groups are not something popular.

An in-game prompt would make it so much easier for someone to join a group, I know, but why do you want someone to join your group?

There would most likely be a “join” and “notify me” buttons in the group prompt so 2 buttons to click on prompt…

Also game notifications and group notifications are two different things. Some developers post game updates only on the group.