Introducing UIDragDetectors [Studio-only Beta]

Important Update:

PC, Mac, Console and Mobile clients will have UIDragDetectors enabled at somepoint today, likely around 3-4PM Pacific Time!

EDIT: Will be Friday morning.

Note that VR clients will not have this enabled until next week’s patch is rolled out to devices, as there is a critical bug that prevents UIDragDetectors from functioning. A fix has been applied already for next week’s release, but it takes some time to be rolled out to devices.

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