UIDragDetectors stops dragging after changing the parent of the GuiObject the drag detector is affecting and the deprecated Draggable property continues dragging even when changing the parent, please fix the uidragdetector!!
It appears that UIDragDetectors arenāt enabled on console. When will they be fully enabled?
Could there be added a property that automatically calculates the lowest and highest extent the handle can be dragged given the size and anchor point of the handle as well as the size of the drag spaceāthen, with that info, creates a new scale with the lowest extent being 0 and the highest one being 1?
You are able to use it in live games at the moment-- itās only gated in default studio visibility at the moment.
It should be enabled by the end of the week!
We arenāt planning on adding any new properties at the moment, but it can be something to consider (or something similar). Iāll bring it up internally and let you know if any actions are taken!
is there a way to use the uidragdetector when the frame is in a uigridlayout ?
I wonder, when will this be released?
Its still going crazy in studio (when not playing)
https://gyazo.com/f91f56483570b7922bf4fe5f17edb9bf
My players are complaining that the drag detectors dont work on controller/console.
Is this something I need to adjust or is this just a bug in the current implementation?
Are there any updates for this highly important instance called UIDragDetector
to be finally get its bugs and glitches out and to be finally be out of Beta for release so that itāll used everywhere including commercially?
Games like operating system games that has windows and Resources that depend on Ui dragging frames like Satchel, a reputatable modern open-source alternative to Robloxās default backpack. Not to mention the default Roblox backpack is reputatable for having some outdated code and has a outdated look too.
This will be one of the complete game changers when UI dragging is actually fixed and finally released for the public as well as the instance and feature to make UIs look better and beautiful like UI blurring and types of UI blurring. This is 2025 and having those things done could not only will make the shareholders happy but also everyone happy making things at Roblox.
Somehow I forgot about this reply, but even to this day I still can.
I tried restarting, turning the beta feature on and off, and itās there