Inventory [ NEED HELP ]

You cannot do that, once you disable the inventory, both the toolbar and inventory gui will be disabled

Ah so that mean I have to make my own Inventory GUI? Do you know whereā€™s the good resources?

Yes, you have to make your own gui

Not sure, this might be helpful video

I saw this is more into the tool bar not the inventory.

Why donā€™t you make a custom inventory too?

Yeah thatā€™s why I asked if thereā€™s good resources maybe that I can easily understand, because i donā€™t know how, like i can drag from the tool bar to the inventory

[disable the backpack core gui if you want a custom inventory]

You can try making a custom inventory, then, you can use UserInputService for ~ and dragging the tool UIā€™S.

You can always look on the internet if your stuck on something, and/or look at the Roblox Development Wiki

As far as a custom inventory goes, the Roblox inventory is open-sourced. You can use that as you want.

Iā€™ve had a more in-depth discussion about some of its functionality and how it works in an older thread which youā€™re welcome to read.

Inventories are pretty straight forward given a traditional understanding of how Roblox works.

  • Youā€™re going to need a UI piece that opens and closes.
  • Youā€™re going to need some system that tracks what exists in your inventory, and where it is located (I discuss this at length in the thread I linked above).

Provided that you donā€™t need gridlike functionality inside of your inventory system- you can make incredible usage of UIListLayout to automatically handle alignment without writing a custom function to solve where things should land.

But how to make so if the toolbar drag to the inventory it will move to the inventory? What should i check, position or what?