Inventory System: Scrolling Frame Scaling Help

Easiest would be to write everything in pixels, then use UIScale to scale it for devices. But you’re very close to fixing this, i wouldnt quit.

where is this script? i did not see it in my file

roblox starterplayer startercharacterscripts → Initilise → UI → Inventory

Yeah i know im just wondering what i need to remove maybe i need to grab the full Size and then remove the paddings and stuff from it and then add the top padding and maybe it wouldnt scale the whole thing when i change the padding

Yeah I dont think scrollingframe is able to handle uipadding correctly, not even when set to fixed pixels…
Put scrollframe inside a frame and use padding there, then set scrollframe.ClipDescendants to false and let it’s parent frame have clipdescendants instead.

Alright maybe ill do that, but honestly it works and i dont really have to edit how it looks since well it scales and thats the most important thing. if i do i will use what u tell me though.

Thank you for ur help :slight_smile:

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