not true at all. if you look at my post you can see i am quoting the part where he said you can use this in the coregui. if you had a brain youâd realize that developers cant access coregui and its only accessible via exploits. so by âthat logicâ he is full on saying it could be a valid exploit ui library. ÂŻ_(ă)_/ÂŻ
also the OP edited out coregui after i mentioned it which says enough in itself
Hi, this library is for drawing UI, and thatâs all it does. Roblox CoreScripts currently use Roact (An open source UI library) in CoreGui; Its perfectly valid to have a UI library be operable with CoreGui; Besides, most are agnostic and already are.
Used this Library to make a sophisticated and proprietary Admin Panel for my game with a Datastore Editor + Player Lookup and Commands + Playerlist. My Admins love it and Iâm glad I came across this post.
Hi! While i would love to port this to roblox-ts, Iâm not familiar enough with roblox-ts to even begin working on that myself. Maybe in the distant future.
The admin panel looks great! thanks for showing it off.
Iâm also planning on adding Sliders, Dropdowns and more widgets in v2 of the library, so stay tuned for that.
I think there should be correct typings for the module. I would make these, but I do not have a list of every type of function. I also think that you should not make it so that string arguments donât need to be wrapped in tables and keep it as an option. Itâs kind of bad for performance.