I have an idea for a web project in my mind that’ll use cloud services a lot and i need to charge users for access. I can just use stripe or something but i thought it’d be better if i charged users with robux instead (considering how easier and convenient it’ll be for users)
The charging process will be automatic and for every x robux you spend you’ll get y credits on project’s website then you can buy/subscribe access to different tools/features with those credits.
So my question is: is converting robux to 3rd party credits against the TOS? And please dont answer with workarounds like “add it as dev products and give players fake coins in a fake game” i know there are workarounds but i want it to be robust and all ok on roblox’s side
Also quick note: the project is not a gambling site or anything sketchy, its just combination of tools for roblox devs