I’m currently making a keyframe-like system, which each frame it will loop through and change the value of the relative objects.
The question is: Should I use only 1 JSON string value or make a bunch of different values? (IntValue, StringValue, ObjectValue, etc…)
And if JSON is better, is there any plugin for me to generate a JSON string fast? Like trying to get the JSON string for each value in each keyframe would be very tedious? Or do I have to make my own plugin for my game?