what do you mean by “handling any calculations”
I think he means to handle the amount of current, exp or whatever you get on the server and not on the client.
2 Likes
Any important calculations should always be handled on the server such as Hit detection, and damage. The client should calculate non-important items such as visuals, particles, and animations.
2 Likes
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.