Is it okay to fire the server lots of times really fast?

I’m making a game where you press screen GUI buttons, and each button has a function that does something with the server. Basically it fires the server a LOT, but only one person is controlling the buttons at a time.


This is what happens if you were to spam the buttons.
Will this lag or crash the server ever?

Lag or crash the server? Probably not. Cause unintended behavior on that player’s end? Possibly.

From what I can gather, Roblox allows a maximum of roughly 50kbps per player for remote event/function execution, though assuming all you’re doing is pressing a button (and not sending a crazy amount of data), you should be alright.

And it seems that even if that is the case (and requests are dropped), it should only affect that player (see below)

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