Is it possible to add Particle Emitters within viewport frames?
To clarify - I have a WorldModel inserted within a viewport frame. Inside is a model, with a part in it. Inside that part there is a particle emitter that does not render any particles, not even when I play test the game.
I checked the Roblox documentation on WorldModel s and Particle Emitters but they don’t say anything about compatibility between the two. I also haven’t been able to find any other articles tackling this problem.