So I’m making a system where a player can select a color in order to edit their character. I made a text box where the player would paste their hex value of a color in. The problem is, I don’t know how I would convert the hex value that the player has pasted in into a color3 value. Thanks for help!
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This is just a hard method I just came up with… you could make a color3 value for each hex value, then if a player inserts a hex value, grab it from the table, and get the color3 value.
There isn’t a built-in one in the Color3 library but you can do it with format strings.
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Hi!
I believe I’ve had the same issue a few years ago so I went to look for the solution again. I couldn’t find it in my scrips, but I found a script which I believe does exactly what you need.
https://gist.github.com/gcaptn/972c899b775c8b7262b2c686fafd8fb5
local function hex(c3)
local r,g,b = math.floor(c3.R*255), math.floor(c3.G*255), math.floor(c3.B*255)
return string.format("#%X%X%X", r, g, b)
end
local function c3(hex) -- from https://gist.github.com/jasonbradley/4357406
hex = hex:gsub("#","")
local r, g, b = tonumber("0x"..hex:sub(1,2)), tonumber("0x"..hex:sub(3,4)), tonumber("0x"..hex:sub(5,6))
return Color3.new(r,g,b)
end
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