I’m trying to use unions to make a hole in the wall that a player can walk though.
The issue is that the collisions are wonky and that I don’t really want to use plugins either.
I’ve tried using WITHOUT unions, but I don’t like having that many parts in one place.
If you can help me, please reply below. Thank you in advance.
Generally it’s fine to have a sizeable amount of (anchored) parts as long as they’re not semitransparent if performance is your concern and is what I’d do in your situation, unless you need it to be a union for in-game CSG use. You could try splitting things up into separate unions if that’s the case, though it’s hard to determine what would be best without an image reference.
2 Likes
Thank you for the advice, I’ll try it out when I get to it.
(Make sure you view the whole post, the embed doesn’t show everything :P)
1 Like