Is it possible to make a database for a Roblox game?

You can update the model or package, and when the games will retrieve the model/package, they will get the lastest version

You can also store the information regarding the cars inside the model/package, and have a system in place that iterates over all the cars in the model/package, and does what needs to be done. Heck, you can even have scripts inside the model/package

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