I was messing with the settings on the workspace propertie gravity a little while ago. I realized that the number would not drop below zero, meaning you can not negate gravity by just changing the property. Is there a way to do this using script, or some other method? I’m just curious.
It sounds like a BodyForce is what you’re looking for. You can apply a positive Y force to a character to effectively push gravity into the negative.
Edit: Nope! BodyForces are deprecated “legacy” (though it doesn’t say so on the wiki). VectorForces are a very similar class that seem to be an updated version of a BodyForce.
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Why didn’t I think of that? Thanks!
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And yes, I was about to say VectorForces are the new body forces.