I’m making a game where NPCs fight each other but the player can take control of an NPC if he chooses. Is this possible? I don’t want to plan a bunch of things out only to be told the hard way I can’t do it.
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simple, maybe not the best but simplest option if you don’t want to make your own player module
local clon = character:Clone()
clon.position = character.position
local newchar = npc
player.Character = newchar
newchar.position = npc.position
something like that works
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I don’t know anything about modules, but I do know that this script looks very easy to understand if I use the right tools.
If there is a simple way to do it, there must be a harder way to do it. Thank you!
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