Its parented into the player head because when player join he will get the OverHeadGUI and I just only need a delay or way like 0.5 seconds
BTW which is better wait() or delay()?
Why don’t you just use WaitForChild?
game.Players.PlayerAdded:Connect(function(Player)
Player.CharacterAdded:Connect(function(Character)
local Head = Character:WaitForChild("Head")
Head:WaitForChild('OverHeadGui').Frame.IconHolder.Computer.Visible = true
end)
end)
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Yeah but I want to delay it for 0.5 seconds because I want to parent the OverHeadGUI to player head first
:WaitForChild()
will yield the current thread until the Instance given exists, in your case, the Overhead Frame. There is no need to use anything else?
Ohh okay because I currently learning some lua stuffs thanks
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