Is there any way to sink every possible input with CAS?

Exactly what the title says. I want to completely disable controls, including a player’s attacks, when they have the menu open (to prevent accidental inputs). Is that possible?

Yes, you could bind every control to a void action leaving essentially no controls left.

So would I just sink every single input on the keyboard? How would I go about doing that efficiently?

2 Likes

This took way too long for me to figure out lol

Thank you so much!