I sorta did this already when I tried to do the reverse of applying force to the rig and instead the player, however to actually apply the force to the rig you need to be like reallly close, like touching it. So that creates an issue.
It’s not a big delay? So I should keep it right???
I found a semi fix on this post; there’s minimal delay and stutter because of the server but i mean it looks better IMO and i actually think its better than using debris over and over. pretty sure bv is technically deprecated aswell, so lv is good
I always used to think lv was smoother too but many people say bv is better even though its deprecated. plus originally I didn’t use either of these, I was using applyimpulse. Which I thought was better because you didn’t have to create a velocity and destroy it over and over.
Im going to send you something i got from a guy on oss when i get home, its rlly cool
This is weird though, someone else used the exact same script as mine (local completely) and it worked for them. Even if networkownership or something else soemhow works it doesn’t make sense. Maybe i’m cursed.