Is using a simple datastore good enough to store tables for tycoons?

Alright, so I am making a tycoon and I am saving and loading items using string values. The script would check if the player has the item by checking it with the value and then spawning it. How many strings can my datastore hold in a table until it doesn’t save properly?

You can figure out if you’re going to go over by doing this:

local HttpService = game:GetService("HttpService")

This limit is going to increase soon to 4 MB according to Roblox at RDC.


Also, you can compress text using this library