I’d suggest using WaitForChild
because it waits for the object to appear and it avoids nil indexing.
So in theory:
local label = playerGui:WaitForChild("AbilityGui").TextButton.CooldownLabel
I’d suggest using WaitForChild
because it waits for the object to appear and it avoids nil indexing.
So in theory:
local label = playerGui:WaitForChild("AbilityGui").TextButton.CooldownLabel