didn’t work, i’ll try a new approach at this
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tried this again and it worked! thanks!
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Are you sure you aren’t getting any errors in Studio’s output? From the video, the output isn’t even open.
Also, what if the script just doesn’t make any visible changes? Maybe the particle effects and sounds are just broken?
Have you made sure the script is running? Does it print “Value not 60 yet” in output?
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Glad it finally works now. You are welcome, happy to help!
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You were on the right track originally, you just made a few mistakes.
systemissue1 = script.Parent.Parent.Parent.Parent.Helicopter.Body.Avanta.Body.systemissue1
smokeL = systemissue1.Parent.Leftengine.Smokes
smokeR = systemissue1.Parent.Rightengine.Smokes
hits = script.Parent
hits.Changed:Connect(function(NewValue)
if NewValue > 60 then
smokeR.Parent.Leftengine.Smokes.Enabled = true
smokeL.Enabled = true
systemissue1:Play()
else
warn("Value not 60 yet")
end
end)
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