xSwezan
(xSwezan)
May 21, 2021, 11:38pm
#1
Hi i am making a train and i am tweening it, the players who are standing on it aren’t folliwing with it. I tried fixing this by looking over some different devforum posts but i didn’t find a suitable solve to this problem. How would i make this without lag between clients causing you to fly off the train?
1 Like
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Hi there, I hope you’re having a good day!
I was wondering how I could move models along a set path in a smooth way, and the one example that I thought of instantly were the Jailbreak trains. I’m not asking for any code, I just want a push in the right direction to what methods I should use as I’m not exactly sure where I should start.
Thanks!
INFO
Recently jailbreak pushed an update, which utilities the new roblox platform system with its trains.
Most of you may know, its not possible to stay on the same platform when jumping, meanwhile jailbreak has fixed this somehow.
PROBLEM
I have no clue as to how they have achieved this, could they be moving a platform up and down as you jump?
EXTRA INFO
-Ive realized that this system will work on vehicles, could be only due to the fact that the player is inside.
-The platform has a max …
They have suitable answers that should solve it.
Pooglies
(Pooglies)
May 21, 2021, 11:40pm
#3
I found a post here helping
Hello everyone.
I have a problem with using tween service to move other parts physically.
I used Tween Service to move a train model so it can move players from a station to another (look in “Example 1”), but I realize that once a player jumps off of the seat or just don’t use the seat at all, the tween will ignore the fraction between the player and the floor (look in “Example 2”)
I’m trying to make the player move with the train, as 1 part, (look in “Example 3”)
Example 1 <a class="…
aurab0rus
(aurab0rus)
February 28, 2023, 6:02pm
#4
Thanks, this post’s solution worked perfectly for what I needed… player moving on a tweened part.