Keycard door not functional

That’s because this code is non-functional, it’s not connected to an event and is never to be running, because the script reads through these lines without reading them again.

A connection to an event would look like this.

script.Parent.OpenDoor.Changed:Connect(function()
    if script.Parent.OpenDoor.Value == true then
	    print("shshdhdh")
		moving = true
		move()
		moving = false
    end
end)

A loop is unnecessary in this case.

1 Like

Hmm… inside of them. all of object contained into door. sorry, I needed the relationship of those objects.